I would consider DT:10 and 12Lbs as more reasonably balanced stats, would make it a bit more viable midgame or so.īrown leather duster worn over tough clothing, with motorcycle boots. IMHO this unique outfit would make more sense as a heavier mid-tier light armor with more DT as well - After all, you basically have to play through the entire F3 main quest chain to get it (even with xp reduction propably wont be low level at that point). Weight value is obviously way too light - Just a set of ordinary BDUs and boots would add up to more than 3Lbs before even considering the weight of the overcoat itself. ![]() In addition to DT gives radiation resistance +20 and skill bonus +5 to Guns and Energy Weapons. Tan overcoat worn over jet black uniform with boots and gloves, presumably discreetly armored with advanced weave armor tech by the Enclave. Adds melee +2 and guns +2 skill bonuses.Ĭolonel Autumn's uniform, DT:4, weight 3Lbs. Weight might be couple pounds too heavy, but otherwise very reasonable stats. Just tough and functional articles of clothing, not true armor really. This is just intended as food for further thought, implement any of these thoughts or recommendations into TTW or other rebalance mods or don't. Instead, this is more of a discussion about weight and DT values of the armor items, and how those make sense or compare balance-wise, with made up light armor tiers - entry tier for armors available right in the beginning and low levels, mid tier for stronger midgame outfits and high tier for the very best light armors in the game. I am not commenting at all on the pricing and economics here, as those seem to be quite broken in FNV anyhow to start with - like frex brahmin hide and steel plating (Reinf.Leather) costing x10 more than better pre-war kevlar vests. Most of the DT and weight values seem to be quite plausible, with few exceptions. Continued abuse of our services will cause your IP address to be blocked indefinitely.Just sharing my thoughts on some of the light armor stats and balancing in TTW 3.2.1. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits. ![]() We strongly recommend you stop using this browser until this problem is corrected. ![]()
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